long time not seen…
This release brings bug fixes, improved tape handling and the ability to load C sources.
Fixed bugs
(some are only intermediate bugs, not actually present in pre24)
- Kempston mouse interface: Mouse grabbing & tracking did no longer work in Qt 5.x
- Investigated and fixed audio interrupt drop-outs (thanks, Apple!)
- Investigated and fixed paintEvent() overpainting child widgets in Qt 5.4 (thanks, Qt!)
- Investigated regular unusually long interrupt runtime: WLAN-internet bridge! (thanks, Apple!)
- Instand loading crashed at end of tape if tape was "running"
- Inves could not load from tape recorder
- Crash when accessing beyond allocated tracks of floppy, e.g. on empty side
- Save tape utterly broken, crashed in CSW buffer decoding
Tape recorder
Load and save tape is now fully supported in all models.
Spectrum-type machines can load and save .tap, and .tzx.
ZX80 machines can load and save .o, .80 and .tzx.
ZX81 machines can load and save .p, .81, .p81 and .tzx.
The Jupiter Ace can load and save .tap and .tzx.
Additionally all models can load from real audio files like .wav and .aiff, but saving to audio file is not yet supported. E.g. you can insert a .wav file in the tape recorder and choose "save as" from the context menu and save it to a .tzx file.
All models can instant-load and instant-save tapes, if the rom routines are used. Loading tape files like a snapshot, e.g. by double clicking or by reload recent file, will set the tape recorder to instant-load, so, unless custom loading routines are used, loading a tape file is instantaneous.
While playing tapes now the typical sound is audible, which was missing for a while.
Record and play back from your Mac's audio-in and audio-out device is not yet fully supported. For recording i recommend to record the audio file with Audacity, but i have not yet tested whether it suffers from dropped audio interrupts, as zxsp did and, as far i can tell, even iTunes does (for playing). For playing the tape recorder of any machine can be used, though the audio level is currently a little bit low, because i didn't want to annoy you too much every time you load a tape. :-) Of course for playing real audio files any audio program can be used as well. ;-)
Recording your old tapes into .tap or .tzx files is now very easy: Just insert the audio file into the tape recorder and choose "save as" from the context menu to save it in another format.
Load assembler and C source files
Assembler source files are assembled using a built-in version of zasm, and the result, whatever it is, is loaded. zasm supports .sna, .z80, .o, .p and .tap files.
zxsp comes with a built-in executable of sdcc, a multi-target C compiler. Take a look at the zasm manual to see how to include C source files.
Hi,
ReplyDeleteI could load games from real tapes using an external cassette deck connected to an USB external soundcard Line-IN jack. However it does not work using the integrated iMac Line-IN. The emulator shows an error when it starts. Is it possible to use the integrated Line-IN jack to connect an external cassette deck?
Thanks and regards,
Xinx.
hi,
ReplyDeletewhat does the error message say?